Generally, most of a Pokémon's moves correspond to its typing. A Pokémon's type makes it vulnerable or resistant to others for example, Fire-type Pokémon are weak to Water-type moves, while Grass-type moves do little damage to them and Electric-type moves do normal damage. When the player encounters a wild Pokémon or is challenged by another Trainer to a battle, the screen switches to a turn-based battle screen where the Pokémon fight. During the battle, the player may use a move, use an item, switch the active Pokémon, or flee. However, the player cannot flee a battle against another Trainer or against certain wild Pokémon that are stronger than the player's. When a Pokémon's HP is reduced to zero, it faints until it is revived. If an opposing Pokémon faints, all of the player's Pokémon who participated in defeating it receive experience points. After accumulating enough experience points, a Pokémon may level up, increasing its stats. Many Pokémon evolve into other forms after certain conditions are met, usually after reaching a certain level threshold or by having a certain item used on them.
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